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To wrap up, import your animation into After Effects to add a background and the finishing touches before converting your short clip into a video. Once you've finished rigging, build a scene, position the camera, and render everything in the format you need. Add intervals to make the animation smoother and nodes to give your character more natural movements. Use drawn thumbnails to place key character poses and create action in your story. Next, see how to work in animation channels. Time to get rigging! Start with your character's body, followed by their head and facial features, using masks for more precision. Move on to some more advanced concepts and learn about switching layers, constraints, bone dynamics, and smart bones, as well as how to make preset dials. Then see how to attach them to your character. Mauricio introduces you to a standard rigging structure and explains how it works, as well as the hierarchy between the bones and their connection points. Arrange the individual parts of your character in layers and prepare them for the next step of incorporating bones. He also shares his biggest influences and how they've shaped his style.įirst, discover what cutout animation is before diving into Moho, exploring its interface and main features.įind out how to import files and "redraw" your character to start the rigging process. This also acts as a crash course in character animation as we will be applying anticipation, follow-through, and other animation principles to help solidify our library.Get to know Mauricio as he tells you about his career in the animation industry and his own studio, Polirama. Once you're comfortable working in Moho, then you can move on to the other tutorial sections. Each of these tutorials builds on skills learned in the earlier ones, and one-by-one will get you up to speed with Moho's basic drawing and animation techniques. In addition, we will go over various tips and tricks to ensure your workflow is being maximized with this feature. The best way to get started is to read all the tutorials in the Basics section in order.
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In this course you will learn how to set up the three main action types: Smart, Morph and Regular. This process is great for larger projects with reusable actions or multi-episode series that rely on the same actions. You can even transfer the animation to other rigs with a similar makeup.
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And with the Actions panel, you can save, edit and reuse these actions at any time.
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Moho's robust bone system is great for creating quick, eye pleasing animations.
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